Sunday, November 28, 2004
Designing with lightweight UML

UML can sometimes be a conflicting topic, but I feel it can definitely add value during the design phase.  I have had some thoughts about this for a while, and figured I would finally jot them down.  Turned out to be a more then a blog entry, but not something I'd want to submit to publish, so it found a home here in the articles section.

Design Abstractions intends to explain some of the design UML methodologies I use for some of the smaller things I do.  This article speaks to creating design artifacts with a limited design time, or small team.  For example, this is the type of design I do for my own “stuff“.

Feel free to comment as it could certainly become somewhat of a living document.   

Link

 





Name
E-mail
Home page

Comment (HTML not allowed)  

Enter the code shown (prevents robots):